The most significant ratings-related event this past year was the recoding and implementation of the rating system program by Mike Nolan. Mike and several members of the Ratings Committee worked closely together to facilitate the process of moving the rating system to the new computing environment. One of the important features of the new system is that large blocks of tournaments can be rerated if mistakes were discovered. In the past, errors in individual rating computations were addressed by focusing on that individual's rating, ignoring that the effect of the error had influence on other players' ratings. Similarly, events rated out of chronological order could have an impact on the resulting ratings. But with the ability to carry out periodic rerates of events (e.g., rerating them in chronological order), some of these problems can be solved in a principled manner. In the course of implementing the new ratings program, a few issues were raised and addressed. For example, we provided Mike Nolan recommendations for handling situations where duplicate IDs are in the database corresponding to different ratings. We also had an extensive discussion about how to rate events with multiple time controls within the same event (a rare occurrence, but one that needed to be addressed). The method to which we agreed was to have a TD divide rounds into two groups; those that were slower than G/30 and those faster. The former would be rated under the standard system (only), and the latter would be rated under the quick chess system. We also made a minor change to the method of assigning an initial rating to unrated players. When an unrated player is in an adult membership category but that the USCF does not have a birthdate, then the ratings program will now use 1000 as the starting rating rather than 750 (which is what the system had been using). Finally, the discussions surrounding the new ratings program led to clarifications and corrections in the ratings systems specifications, which are posted online at http://math.bu.edu/people/mg/ratings/rating.system.pdf. The office and the board charged the committee with a few tasks this year. One of the tasks was to evaluate whether the USCF can eliminate the half-K rating option. Members of the Committee who responded unanimously agreed that it would be fine to abolish the half-K option, reasoning that the rating system formulas should not depend on choices made by a tournament organizer. The Committee was also asked about updating USCF ratings for USCF-rated players competing in FIDE events. The Committee reminded the office that a method had been proposed and implemented in 1994, but had only been used sporadically since then. The Committee updated the document explaining the methodology, and presented it to the USCF office. The document can be accessed online at http://math.bu.edu/people/mg/ratings/fideuscf.pdf. The Committee was also asked to provide input on a method of rating blitz games, i.e., games with time controls of G/3 through G/9. The options were either to construct a new and separate blitz rating system, or to extend the quick chess rating system to include time controls down to G/3. While the majority of committee members who responded thought that a separate system was more principled, extending the quick chess rating system to include blitz time controls was deemed the simplest to implement and manage. A couple of the members suggested that the value of K in the ratings formulas for blitz games should be lower than for quick chess games, but the arguments against fractional-K included increasing the complexity of the algorithm, and the uncertainty of how to choose the value of K without extensive analysis. Each year, the Committee performs data analyses to monitor changes in the rating system and rating pool. One of our key analyses is to examine the distribution of ratings of established players that have played in USCF-rated events each of the last three years that are between 35-45 years of age at the start of January 2005, and compare the distribution to the corresponding distribution based on previous years' analyses. We focus on this group in particular because, accordingly to gerontology studies on cognitive learning, we expect them to have relatively stable abilities. What we found is that the average rating for this group is around 1770, and that it is 10 points higher than last year's average. This suggests that the bonus and feedback mechanism in the rating formulas continues to inflate players' ratings, as we hoped. It is worth noting, however, that our goal is to reinflate ratings back to levels in the year 1997, where the average rating for this cohort was close to 1820. A more complete statistical summary of our analyses can be found online at http://math.bu.edu/people/mg/ratings/monitor2005.txt. We also examined the percentage of established players with ratings between 1400-2299 in the December 2004 annual rating list with ratings having last digits of 00. This analysis is to obtain some understanding of the frequency of players on their rating floor (such players would have a rating ending in 00). We discovered that over 6% of these players had ratings ending in 00. If approximately 1% of established players have ratings ending in 00 (which is what one might expect if there were no rating floors), then about 6%-1%=5% of players are on their rating floor. While the percentage of players on their floor has been declining since the year 2000, this figure is a slight increase from that of last year. A graph of the statistical summaries over the past twelve years can be found online at http://math.bu.edu/people/mg/ratings/digits00.pdf. We will continue to monitor the percent of players on their rating floor and propose rating formula adjustments if the problem persists.